Scrap Rocket (working title)

A couple of months ago, I started working on a new game using Unity3d. It’s a little late in the process, but I figure I should start documenting the process of making the game – hopefully I’ll be able to look back on it and see the progress I’ve made on the game.

So here’s what I’ve made so far:

  • A working spacepod which can be controlled on a touchscreen
  • The start of a couple of levels
  • A few enemies with basic AI
  • A title/level select screen which is missing a bunch of functionality,  but I think it looks fairly decent.
  • The main game mechanic – which is the ability for the spacepod to tow scrap back to the start of the level
  • An equipment selection mechanic
  • A few different weapons
  • A shield for the spacepod

I’m probably forgetting some stuff, but there will be more posts to come. Here are a few initial screenshots:

Scrap Rocket Title Screen

Level 1

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